top of page


GOTCHA is an interactive game designed for Parkinson’s to apply the latest Triboelectric Nanogenerator (TENG) technology as a tremor sensor to monitor their hand tremors in a fun & engaging way at home in order to empower patients to collect accurate data about their conditions and facilitate clinicians to spot progression in advance, so they can offer better-personalized treatments to individuals.


Project Team

Maria Li (Community engagement, design & game development, prototyping)Postdoctoral research fellow at WEISS & UCL Biswajoy Bagchi, PhD student Carmen Salvadores Fernandez, Simon Watt (WEISS).




London, United Kingdom

Workshop with Patients and Carers

An online workshop was designed called ‘The Future Thing for Parkinson’s’ where patients and carers joined medical researchers to create their own zines to share experiences, reflect upon challenges and point to future directions in designing with people living with Parkinson’s through a scenario-building board game. The findings of the study were used to inform the design of a self-monitoring intervention using Triboelectric Nanogenerator (TENG) technology. 

“I think it's most important to consult Parkinson's patients because we want to be in charge of our condition.

Patient A with Parkinson's

“My husband feels very frustrated when he cannot do what the clinician asks him to do in the clinical test.”

Carer A

“I don’t know why I need to do the tapping during the clinical assessment.”

Patient B with Parkinson's

“If they (the progression) catch it early, you can treat it better. We don't have anything, any knowledge of that.”

Carer B


Special thanks to Simon Watt from Wellcome / EPSRC Centre for Interventional and Surgical Sciences (WEISS), Fred Kavanagh from UAL Postgrad community, and contributions from anonymous Parkinson’s patients and their carers. This project would not be made happen without their support.

bottom of page